Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic
Arshad MJ

Arshad MJ

Senior AR/VR Developer/ Trainer
Chennai

Summary

Experienced senior AR/VR developer specializing in creating immersive experiences blending creativity with technology. Proficient in Unreal Engine and Unity, focusing on designing interactive, intuitive, and impactful virtual worlds. Currently leading XR development and Metaverse solutions at IQTechmax, with a true passion for world-building through gameplay, storytelling, and spatial design. Constantly prototyping new ideas, experimenting with tools, and exploring the future of digital experiences. Interested in connecting with professionals in immersive tech or those passionate about the future of virtual worlds.

Overview

10
10
years of professional experience
19
19
years of post-secondary education
4
4
Languages

Work History

Senior AR/VR Developer

IQ TechMax, Inc.
11.2024 - Current
  • Leading the AR/VR division at IQ TechMax, I focus on building scalable immersive solutions across simulation, virtual environments, and real-time interaction.
  • Architected the video call system for IQAgent, a conversational AI, using Unreal Engine 5 and Pixel Streaming, enabling API-driven, real-time interaction with realistic avatars. Integrated RESTful services for LLM-based responses, speech recognition, and TTS, enabling clients to embed avatars into their platforms via a subscription model.
  • Leading the development of IQLens, an AR-based diagnostic tool that uses model targets for real-time equipment diagnostics and repair guidance, designed for deployment on both mobile devices and AR wearables.
  • Built a drone operations training prototype for an enterprise specializing in drone manufacturing and deployment. Features flight simulation, and mission handling.
  • Developed a full-body simulation using gesture recognition, physics-based controls, and haptic feedback to simulate realistic underwater movement.
  • Built a persistent, multiplayer virtual workspace with frontend-to-Unreal Engine communication, enabling spatial meetings and live collaboration for a Boston-based client within a metaverse ecosystem.
  • Developed interactive architecture demos in VR, allowing real-time layout, material, and object adjustments for client-driven design reviews.
  • Developing a geo-mapped virtual real estate experience with drag-and-drop home design, leveraging Cesium for 3D terrain and location data.

Parts Information Illustrator

Caterpillar Inc.
09.2019 - 10.2024
  • Built JT models using Siemens Teamcenter Vis Mockup & Creo Parametric with data from service authors and converted them into Max-compatible formats using SAP.
  • Optimized models in 3DS Max for seamless integration into the CAT Technician App, ensuring performance and visual quality.
  • Developed a suite of custom scripts to automate repetitive tasks and significantly simplify 3D modeling workflows, improving team productivity and consistency across projects.
  • Created retopology models with reduced polycount and high fidelity, leveraging product expertise in CAT machinery.
  • Actively involved in hiring and training, ensuring new team members aligned with technical standards and workflow best practices.

Freelance XR (AR/VR) Solutions Developer

Freelance :: Self Employed
04.2019 - 09.2019
  • Developed a VR walkthrough experience showcasing archaeological and historical sites as part of a government-led conservation initiative, enabling immersive virtual tours for education and public engagement.

Intern

Realworks Studios India Private Limited
07.2017 - 10.2017
  • Created 3D models and textures for rendering a visual using Substance and Photoshop.
  • Design lead for virtual reality walk-through of untitled, confidential projects.
  • Developed a VR-compatible user interface for an architectural visualization scene by using blueprints in Unreal Engine 4.
  • Built VR applications with a team of 8 to experiment with the capabilities of HTC Vive, Leap motion controller.
  • Focused on Unreal 4 development.

Content Writer

Wheels and Chips Journal
01.2016 - 07.2016
  • Covered E3 2016 and wrote several articles about gaming and technologies.
  • Also reviewed a bunch of AAA titles around that period.

Education

Master of Science - MS - Computer Science

PSG College of Arts And Science
01.2014 - 01.2019

High School/Secondary -

Lisieux Matriculation Higher Secondary School
01.1999 - 01.2013

Skills

Team collaboration

Problem-solving

Programming

Project management

Training program development

User experience design

Timeline

Senior AR/VR Developer

IQ TechMax, Inc.
11.2024 - Current

Parts Information Illustrator

Caterpillar Inc.
09.2019 - 10.2024

Freelance XR (AR/VR) Solutions Developer

Freelance :: Self Employed
04.2019 - 09.2019

Intern

Realworks Studios India Private Limited
07.2017 - 10.2017

Content Writer

Wheels and Chips Journal
01.2016 - 07.2016

Master of Science - MS - Computer Science

PSG College of Arts And Science
01.2014 - 01.2019

High School/Secondary -

Lisieux Matriculation Higher Secondary School
01.1999 - 01.2013
Arshad MJSenior AR/VR Developer/ Trainer