Summary
Overview
Work History
Education
Skills
Certification
Activities
Timeline
BusinessDevelopmentManager
Houssem Ben Amor

Houssem Ben Amor

Producer
Tunis,13

Summary

With over a decade of experience in the video game industry, I'm a PMP and Scrum Master certified Producer and Project Manager. I specialize in leading game development projects, optimizing performance, and driving successful collaborations. My expertise in agile methodologies and team leadership enables me to deliver innovative game solutions and exceptional experiences. Fluent in Arabic, French, and English, I am passionate about advancing game development and guiding teams to success.

Overview

13
13
years of professional experience
4
4
years of post-secondary education
3
3
Certifications
3
3
Languages

Work History

Art Mentor & Producer

Endless Studios
01.2023 - Current
  • Company Overview: Endless Studios Website
  • Led livestream and Zoom sessions, providing expert guidance on art and project-related topics, and delivering detailed feedback on visual design elements
  • Assisted teams in identifying project needs, developing comprehensive production strategies, and creating all production and management structures
  • Evaluated team members' skills, recommending targeted learning resources and development opportunities to enhance their capabilities
  • Provided responsive support via Slack and other communication channels, addressing queries and offering guidance within designated hours
  • Organized events such as game jams and showcases, facilitating creative collaboration and promoting project visibility
  • Created and curated educational resources and materials to support skill development, helping teams achieve mastery in their discipline
  • Endless Studios Website

Project Lead

Tru Luv
01.2022 - 12.2022
  • Company Overview: https://truluv.ai/
  • Implemented an AI model that combined regenerative economics, management, software development, user experience, and personal growth principles to create a compassionate and human-centered approach
  • Oversaw the development of AI software architecture, a fractal system designed for easy learning and infinite growth, creating enriching and win-win experiences
  • Contributed to redefining user interaction with technology by facilitating a balance between the divine feminine and advanced tech solutions, leading to recognition from industry leaders
  • Https://truluv.ai/

Publishing Manager

Stolen Pad Studio (Polysmart SA Group)
05.2021 - 12.2021
  • Facilitated the signing of a collaboration contract between Stolen Pad Studio (Polysmart SA Group) and Rollic Games (Zynga) for publishing hyper-casual games
  • Collaborated with Rollic Games on ideation, execution, and game design, driving hyper-casual game development
  • Created and prioritized sprint backlogs, estimating tasks with dev teams to ensure timely delivery and team alignment with project goals
  • Analyzed performance data to monitor and report the impact of promotions and events on retention, engagement, and monetization KPIs
  • Led LiveOps for live games, improving player retention, engagement, and monetization through data-driven strategies
  • Onboarded and coached new recruits on hyper-casual game development processes and best practices

Business Development Manager

Nuked Cockroach (Polysmart SA Group)
05.2015 - 12.2021
  • Conducted thorough research and developed strategic plans for new partnership initiatives, driving growth and expanding market reach
  • Maintained and nurtured strong relationships with a diverse range of partners, including publishers, media outlets, influencers, and service providers
  • Represented the company at conferences and industry events, fostering connections and staying abreast of market trends
  • Monitored and supported the marketing team, ensuring alignment with business objectives and campaign effectiveness
  • Created compelling pitch decks and assisted founders in successfully securing funding rounds
  • ($3M)
  • Maintained up-to-date communication with the production team, ensuring seamless integration of development efforts with business goals

3D Artist

Nuked Cockroach (Polysmart SA Group)
05.2015 - 07.2018
  • Created 3D models for environments, characters, and props, paying attention to detail and quality
  • Applied advanced texturing techniques to achieve a vibrant and visually appealing cartoonish style for 3D models
  • Executed retopology to optimize models for performance and compatibility within game engines and other platforms
  • Utilized texture baking to create detailed and efficient textures, improving the overall appearance of the 3D assets

Game Artist

Odesk (Upwork)
01.2014 - 03.2015
  • Working as a freelance game artist on Upwork, I've completed several 2D and 3D projects for a variety of clients
  • I've continuously surpassed and met the needs of my clients
  • I took great satisfaction in building solid client connections and learned how to manage various project scopes

3D Artist

Arena Animation
06.2013 - 12.2013
  • Created optimized 3D environment assets for mobile platforms, ensuring high performance and visual quality
  • Integrated assets into Unity, ensuring proper implementation and functionality

Game Artist

SaPhiR Prod
06.2012 - 03.2013
  • Worked on creating and optimizing 3D assets for an RC cars game across multiple platforms (PC, NVIDIA Shield, Mobile) using Shiva Engine
  • Contributed to cross-platform asset adaptation, ensuring optimal performance and visual consistency
  • Designed assets for a 2D platformer game targeted for Android and iOS devices, focusing on performance optimization and user experience in mobile environments

Education

Higher Institute of Arts and Multimedia Manouba - Design and development of multimedia products and services

Higher Institute of Arts and Multimedia Manouba
Tunis
01.2008 - 05.2011

Master Degree - undefined

Netinfo- School of Art and Technology
Tunis
07.2011 - 05.2012

Skills

Leadership & Team Management

Certification

Project Management Professional (PMP), PMI, 09/2024

Activities

  • Regional Coordinator (Middle East and Africa), International Game Developers Association (IGDA), 05/2020, Present, https://igda.org/chapters-directory/regional-coordinators/
  • Co-Founder, Arabic Games, 01/2020, 11/2022, Helping the MENA game community prosper, by facilitating access to professional advice and more, while highlighting local efforts., https://arabic.games/
  • Board of directors Member / Treasurer, The Global Game Jam .inc, 04/2018, 04/2021, The Global Game Jam (GGJ) is the world's largest game creation event taking place around the globe, typically at physical locations.
  • Member of the founder's team, Tunisian E-Sports Federation, 03/2017, 12/2019
  • Co-Founder, Tunisian Game Developers Association, 02/2012, 11/2020, TGD is a video game development association in Tunisia that brings together amateurs and professionals and aims to promote and grow the industry. I organized a lot of game jams, workshops, and many other types of events like (Game awards, showcases, etc).

Timeline

Art Mentor & Producer

Endless Studios
01.2023 - Current

Project Lead

Tru Luv
01.2022 - 12.2022

Publishing Manager

Stolen Pad Studio (Polysmart SA Group)
05.2021 - 12.2021

Business Development Manager

Nuked Cockroach (Polysmart SA Group)
05.2015 - 12.2021

3D Artist

Nuked Cockroach (Polysmart SA Group)
05.2015 - 07.2018

Game Artist

Odesk (Upwork)
01.2014 - 03.2015

3D Artist

Arena Animation
06.2013 - 12.2013

Game Artist

SaPhiR Prod
06.2012 - 03.2013

Master Degree - undefined

Netinfo- School of Art and Technology
07.2011 - 05.2012

Higher Institute of Arts and Multimedia Manouba - Design and development of multimedia products and services

Higher Institute of Arts and Multimedia Manouba
01.2008 - 05.2011
Houssem Ben AmorProducer