Maya
By my own interest learnt and moved internally to the CG team from production team. Worked 3d models for movies and commercial advertisement like automation works, props, environment models and set models. Texturing, lighting, lookdev and basic anim done for few shows. Blendshapes done for the character with the anatomy.
Create a 3d model from 2d image reference and with the scan model. Texture unwrapping, Sculpting models.
All the data files will be handled by our team. We are the gateway of the company. Production work and handle the files with all the privacy in very confidential. Communicate with the client regarding the work.
3d Models
Texture Unwrapping
Texturing
Blendshapes
Sculpting
Lighting
Lookdev
Animation Basics
Maya
Zbrush
Substance Painter